teamtilesBETA
●0 ■0 ◆0 ✦0
Solo · offline ready

SMALL ROBOTS. BIG COLOR ENERGY.

Leave your color.

Paint every tile. Outsmart the villains. Bring a friend — or beat one.

✳
THE ISLAND EXPEDITIONSSEASON ONE / 10 + 10 + 3
SOLO EXPEDITION/20 × 20
YOUR NEXT LITTLE ADVENTURE

This island needs
a little you.

Paint every tile. Take on the villains.

ARROWS MOVE · SPACE FIRES · E SPECIAL
ENERGY
100 / 100
SPECIALPaint BurstReady · E
THIS RUN● 0 · ■ 0 · ◆ 0
ISLAND COVERAGE
0.0%
0 / 0 tilesEvery tile is a fresh start.
↑←↓→movespacefireEspecialZzoomPpause
Friendly fire? Not in this crew.

PLAY ONLINE

Bring your colors.

Create a room and share its code, or join a friend’s six-character code. Online rooms use base robot stats so every match is fair.

Same server for every player. iPhone needs your deployed HTTPS server.

Joining uses the match settings of the room you join. Your active robot comes with you.

WELCOME, ROVER

Choose your first robot.

It’s free and it’s yours. Each robot has a unique special power. You can unlock the others later in the garage.

THE GARAGE

Tune your robots.

Pick an active robot and a backup that rolls in if the first runs out of energy. Upgrades and gear apply to solo islands; online matches use base stats.

THE SHOP

Gear up.

Spend coins and iron collected on the islands. Diamonds come from first clears and bosses.

PLAYER ACCOUNT

Take your colors with you.

Create a free account for more islands, online play and server-saved progress.

Use 3–20 letters, numbers or underscores for your username. Passwords must be at least 12 characters.

Existing guest progress stays on this device and is not transferred. New account progress starts fresh.

ACCOUNT RECOVERY

Get back to your colors.

If a verified account matches, we’ll send a one-time reset link.

THE POCKET FIELD GUIDE

Paint. Protect. Repeat.

Your mission

Paint every land tile, including the ones under crates. Islands start small and grow bigger and stranger. Clear one to unlock the next.

Controls

Arrow keys or WASD move, Space fires the way you face, E or Shift triggers your robot’s special power, Z cycles zoom and P pauses solo play. On a phone, use the pad and the Fire and Special buttons.

Energy & backup

Your robot has one energy bar. Villains, bolts, fire, bombs and water drain it; armor softens the blow. When it empties, your backup robot rolls in. Without a backup, the mission ends.

Terrain

Ice slides you until something stops you. Cracked tiles fall into the water a moment after you cross them. Bombs blow up 3×3 after a short fuse — use them on crates. Arrows push you along. Portals jump you across. Fire burns unless you wear a fireproof coat. Bridges cross rivers; the Bridger weapon builds new ones.

Villains

Bumbles wander, Chasers hunt, Sentries and Sprinklers shoot, Smudges scrub paint, Drips leave puddles that wash paint away, Rushes dash, Bulks are huge. Bosses guard levels 5 and 10. On some islands, wrecks reboot unless you roll over them to scrap them.

Pickups

✳ wide brush · ✎ paint shot · ◇ shield · ❄ freeze all villains · » speed · + energy · ◌ invisibility. Coins, iron and diamonds you collect are yours to keep, even if you lose.

Guest demo

Play the first solo island with Sprout as often as you like, without tokens. Demo loot and clears are not saved. Sign in for more islands, online play and saved progression.

Tokens

For signed-in players, a new solo island costs one token; winning refunds it, and replays are free. Tokens refill to 5 every day, or swap diamonds for more in the shop.

Online

Every player needs an account. Team mode: 2–4 rovers in shades of one color paint a shared island. Versus: 1v1 or 2v2, green against blue. You can repaint your rivals’ tiles. Timed matches last 2 minutes; claim matches end when a side holds 60%.

Privacy

No ads, trackers or real-money purchases in this beta. Existing guest profiles stay on this device; demo loot and clears are not saved. Accounts store your username, email address and saved game profile on the game server; passwords and one-time email tokens are stored as hashes. Web sessions use HTTP-only cookies. Native sign-in tokens are held in memory only. Account deletion removes the server account and profile. Callsigns are sent to the game server and room.